add py3 soln

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Sangeeth Sudheer 2022-04-20 05:20:11 +05:30
parent 1e69bfd5dd
commit fdc24da4ff
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You are given the `root` of a binary search tree (BST), where the values of **exactly** two nodes of the tree were swapped by mistake. _Recover the tree without changing its structure_.
**Example 1:**
![](https://assets.leetcode.com/uploads/2020/10/28/recover1.jpg)
Input: root = [1,3,null,null,2]
Output: [3,1,null,null,2]
Explanation: 3 cannot be a left child of 1 because 3 > 1. Swapping 1 and 3 makes the BST valid.
**Example 2:**
![](https://assets.leetcode.com/uploads/2020/10/28/recover2.jpg)
Input: root = [3,1,4,null,null,2]
Output: [2,1,4,null,null,3]
Explanation: 2 cannot be in the right subtree of 3 because 2 < 3. Swapping 2 and 3 makes the BST valid.
**Constraints:**
* The number of nodes in the tree is in the range `[2, 1000]`.
* `-231 <= Node.val <= 231 - 1`
**Follow up:** A solution using `O(n)` space is pretty straight-forward. Could you devise a constant `O(1)` space solution?

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# Time: O(N)
# Space: O(N)
# Definition for a binary tree node.
# class TreeNode:
# def __init__(self, val=0, left=None, right=None):
# self.val = val
# self.left = left
# self.right = right
class Solution:
items = swaps = None
def recoverTree(self, root: Optional[TreeNode]) -> None:
"""
Do not return anything, modify root in-place instead.
"""
# Get the almost-sorted tree as an array
self.items = self.inorder(root)
# Find the elements that need to be swapped
self.swaps = self.identify_swaps(self.items)
# Walk the tree and fix the matching values
self.walk_fix(root, 0)
def inorder(self, node):
"""
Return list of elements in almost sorted order (BST property
implies that in-order traversal produces sorted list)
"""
return self.inorder(node.left) + [node.val] + self.inorder(node.right) if node is not None else []
def identify_swaps(self, items):
# We need to swap two values so keep two variables
x = y = None
for i in range(len(items) - 1):
# Problem states that we at most need to swap one item
# at index i to another item at index j to get the sorted
# list. If this is the case, the larger value to swap will
# be seen first and later on, the smaller value will be seen
# e.g. 1 4 3 2
# and 2 1
if items[i] < items[i + 1]:
pass
else:
# Condition fails when we see (4, 3) in first e.g and (2, 1)
# in second example. We immediately assign i+1th value to cover
# a case like the second example where swaps are right next to each
# in last iteration
y = items[i + 1]
# In (2, 1)'s case, immediately goes to this block and iteration stops
# when iteration condition becomes False.
#
# In first example's case, we get to (4, 3) in which case:
#
# y = items[i + 1] = 3
# x = items[i] = 4
#
# We keep looping until we hit (3, 2) and this time, it's the lower value
# so y is reassigned to 2. x is already set previously to 4 so now we can
# break and return the values to swap.
if x is None:
x = items[i]
else:
break
return {
x: y,
y: x
}
def walk_fix(self, node, i):
"""
Does in-order traversal of BST and if node.val matches
a key in self.swaps, replaces it with the swapped value
"""
if node is None: return
self.walk_fix(node.left, i)
if node.val in self.swaps:
node.val = self.swaps[node.val]
i += 1
self.walk_fix(node.right, i)