finish till quiz3
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c415145547
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4f4b6f5194
@ -6,9 +6,7 @@
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// Execute `rustlings hint generics1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let mut shopping_list: Vec<?> = Vec::new();
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let mut shopping_list: Vec<&str> = Vec::new();
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shopping_list.push("milk");
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}
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@ -6,14 +6,12 @@
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// Execute `rustlings hint generics2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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struct Wrapper {
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value: u32,
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struct Wrapper<T> {
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value: T,
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}
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impl Wrapper {
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pub fn new(value: u32) -> Self {
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impl<T> Wrapper<T> {
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pub fn new(value: T) -> Self {
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Wrapper { value }
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}
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}
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@ -8,9 +8,7 @@
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// Execute `rustlings hint lifetimes1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn longest(x: &str, y: &str) -> &str {
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fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
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if x.len() > y.len() {
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x
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} else {
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@ -6,8 +6,6 @@
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// Execute `rustlings hint lifetimes2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
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if x.len() > y.len() {
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x
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@ -22,6 +20,6 @@ fn main() {
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{
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let string2 = String::from("xyz");
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result = longest(string1.as_str(), string2.as_str());
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println!("The longest string is '{}'", result);
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}
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println!("The longest string is '{}'", result);
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}
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@ -5,11 +5,9 @@
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// Execute `rustlings hint lifetimes3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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struct Book {
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author: &str,
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title: &str,
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struct Book<'a> {
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author: &'a str,
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title: &'a str,
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}
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fn main() {
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@ -16,15 +16,15 @@
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//
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// Execute `rustlings hint quiz3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::fmt::Display;
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pub struct ReportCard {
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pub grade: f32,
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pub struct ReportCard<T> {
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pub grade: T,
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pub student_name: String,
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pub student_age: u8,
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}
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impl ReportCard {
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impl<T: Display> ReportCard<T> {
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pub fn print(&self) -> String {
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format!("{} ({}) - achieved a grade of {}",
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&self.student_name, &self.student_age, &self.grade)
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@ -52,7 +52,7 @@ mod tests {
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fn generate_alphabetic_report_card() {
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// TODO: Make sure to change the grade here after you finish the exercise.
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let report_card = ReportCard {
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grade: 2.1,
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grade: "A+",
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student_name: "Gary Plotter".to_string(),
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student_age: 11,
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};
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@ -7,14 +7,15 @@
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// Execute `rustlings hint traits1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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trait AppendBar {
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fn append_bar(self) -> Self;
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}
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impl AppendBar for String {
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// TODO: Implement `AppendBar` for type `String`.
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fn append_bar(self) -> Self {
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self + &"Bar"
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}
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}
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fn main() {
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@ -8,13 +8,18 @@
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//
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// Execute `rustlings hint traits2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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trait AppendBar {
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fn append_bar(self) -> Self;
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}
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// TODO: Implement trait `AppendBar` for a vector of strings.
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impl AppendBar for Vec<String> {
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fn append_bar(self) -> Self {
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let mut cloned = self.clone();
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cloned.push(String::from("Bar"));
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cloned
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}
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}
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#[cfg(test)]
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mod tests {
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@ -8,10 +8,10 @@
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// Execute `rustlings hint traits3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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pub trait Licensed {
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fn licensing_info(&self) -> String;
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fn licensing_info(&self) -> String {
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"Some information".into()
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}
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}
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struct SomeSoftware {
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// Execute `rustlings hint traits4` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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pub trait Licensed {
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fn licensing_info(&self) -> String {
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"some information".to_string()
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@ -23,7 +21,7 @@ impl Licensed for SomeSoftware {}
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impl Licensed for OtherSoftware {}
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// YOU MAY ONLY CHANGE THE NEXT LINE
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fn compare_license_types(software: ??, software_two: ??) -> bool {
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fn compare_license_types(software: impl Licensed, software_two: impl Licensed) -> bool {
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software.licensing_info() == software_two.licensing_info()
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}
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// Execute `rustlings hint traits5` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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pub trait SomeTrait {
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fn some_function(&self) -> bool {
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true
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@ -30,7 +28,7 @@ impl SomeTrait for OtherStruct {}
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impl OtherTrait for OtherStruct {}
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// YOU MAY ONLY CHANGE THE NEXT LINE
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fn some_func(item: ??) -> bool {
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fn some_func(item: impl SomeTrait + OtherTrait) -> bool {
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item.some_function() && item.other_function()
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}
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